
Ashfall
A tabletop roleplaying game about the people left behind. No heroes. Just survivors.
It's been
eleven winters
since the ash.
The sickness came with the first snowfall that wasn't snow. Cities emptied in a week. Radios went quiet in a month.
Now, scattered groups scrape by in the ruins — hunting for medicine, guarding thin walls, and deciding each day who they're willing to become.
You play one of them.
How you survive
Scarcity
Every bullet, bandage and can of beans is tracked. Supplies run out. Choices get harder.
The Infected
They aren't the only threat — but they never stop coming. Noise draws the horde.
Humanity
Your survivors break under trauma. Keep your group together, or lose who you were.
The Camp
Build a refuge between sessions. Scavenge, trade, defend — or abandon it.
Field log
- [done]Core rules alpha
- [done]Closed playtest — 40 tables
- [now]Open playtest & balancing
- [soon]Kickstarter launch
- [soon]Print & PDF delivery
Keep the radio on
Join the list for playtest packets and an alert the day we go live on Kickstarter.